An update of the classic 1980s kids' cartoon finds bumbling bionic Inspector Gadget back on the beat, lured out of retirement to save the day. He's on the trail of the evil Dr. Claw, who has reactivated his global crime syndicate MAD. As always, the gullible gumshoe at first manages to make things worse, leaving a path of destruction in his investigative wake. Ably assisting Gadget is his confident niece, Penny, and her trusty dog, Brain, a master of disguise. Now an agent in training, Penny uses her intelligence, martial arts and high-tech gear to keep her clumsy uncle safe from harm. But it won't be easy -- Penny must ward off the advances of the handsome Talon, Dr. Claw's nephew.
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MAD sneaks a micro-disruptor into Gadget using a sabotaged pizza; the largest gathering of MAD agents ever is happening at a convention center.
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Gadget infiltrates a vacuum-cleaner convention to stop MAD from acquiring the Suckatron 3000; Talon breaks into Claw Manor to steal Dr. Claw's training claw.
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Gadget is sent undercover as a dog show judge; Gadget and Penny investigate when Dr. Claw turns apples into monsters.
Talon thinks Dr. Claw's new recruitment video is lame; with Gadget sick, Penny must catch an art thief.
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Dr. Claw has nefarious plans when an international pop star comes to town; Gadget acts as Professor Von Slickstein's bodyguard at at a fashion show.
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Using the antenna on top of the world's tallest building, Dr. Claw plots to take over every satellite in the sky; Astronauts go missing on the Multinational Space Station.
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Dr. Claw is unfrozen from his iceberg prison and he still wants to defeat Gadget.
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Gadget, Penny and Brain travel to Russia to stop Talon from stealing large ice blocks; Gadget, Penny, Brain, Chief Quimby and Professor Slickstein hop onto the Gadget-bus to head to HQ's annual picnic.
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Dr. Claw plots to sink the Pyramid of Giza; Chief Quimby sends the gang back in time to turn Dr. Claw good before he starts building his evil empire.
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Talon codes a most evil environment to destroy Gadget; Gadget is invited to appear as a contestant on Japan's top game show.
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MAD defaces the world's monuments purely for kicks and to spite Baron Von Steeltoes; Dr. Claw plans to have MADcat and Brain switch bodies to gain access to HQ's new passcodes.
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MADtana Dan triggers a volcanic eruption in Hawaii that creates a cloud of ash so that Dr. Claw can go outside without getting a sunburn.
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Talon shrinks himself so he can steal passcodes but is mistaken for a mutant rat by Gadget.
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MAD creates an evil clone of Penny so he can break into headquarters; Gadget signs up for a dating site.
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Talon and Penny must work together when they each find half of a map to the lost city of Atlantis; Dr. Claw steals the largest penny in the world.
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MAD is making a muscle enhancer mixture to create a race of unstoppable superhumans, and Gadget is dispatched to find their underground lab in London; Talon takes over MAD while Dr. Claw goes off to visit his mother.
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Renowned archeologist Dr. Ithica Marvins discovers the fabled Fountain of Youth, only to have MAD claim it as their own; Gadget is asked to deliver the keynote address at Evil U.
Dr. Claw sends Talon to the Himalayas for not completing any of his evil missions; Dr. Claw is not invited to a huge Super-Scoundrel party hosted by Baron Von Steeltoes.
HQ and MAD embark on a thrilling chase through the Himalayas to find a mystic mind-control helmet; Dr. Claw indulges in trainspotting and decides he must have a hi-tech train.
A mysterious tablet shows up on Easter Island; Penny accidentally awakens a race of automatons.
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Dr. Claw builds a submarine called the Loathe Boat for his vacation; MADcat sinks the sub on the first voyage.